export default {
  baseAtk: 1, // the base ATK
  baseHp: 6,
  maxHp: Number.POSITIVE_INFINITY, // in original design, there's no upper limit of HP
  maxDamage: 4, // the max damage received in one battle
  runAwayDamage: 1, // the damage received when run away
  maxItems: 2, // the max items can keep
  backpackerExtraItems: 1, // backpacker can take extra items
  sportgirlReduceDiscardEvents: 1 // sportgirl moves faster, thus time passes slowly, when shuffle events can reduce the discard event
}
